What is Hackers' Pub?

Hackers' Pub is a place for software engineers to share their knowledge and experience with each other. It's also an ActivityPub-enabled social network, so you can follow your favorite hackers in the fediverse and get their latest posts in your feed.

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クリスマスイブの夜に特に予定がいので雑談配信します!​:rv_blobcat_xmas:
12月24日(水)22時開始~0時ぐらいまで!
ジュースでも飲み
がらみんでお話しましょ~

サムネイルは有名
ネットミームのパロディです
一度描いてみたかったので…

配信枠はここです

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047 with @ploum

He’s a Belgian , , and .

He wrote many SF , created , an “offline-first command-line browser”, and blogs often about things that could make our world better.

He’s a bépo user, and loves split mechanical keyboards.

Today, he shares his thoughts on mailing lists, , , Calendar.txt and files, and and Chips.

lazybea.rs/ovr-047

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デモ版(チュートリアル)がありますので、ひとまずはそこで基本操作をやって「これはいけそうだな」と思ったら本編を買ってください。

ちなみに最初のロケットを打ち上げるまでは、外部の攻略サイト等を見ないで自力でやることをお勧めします。

そして一通り遊んだらDLCも買うといいですよ
:nicha:

RE: https://misskey.io/notes/agkrg7kcxqd40cn6

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Help! I've talked someone into being curious about (fragment) shader-ing ala shadertoy, but I can't find a decent node-based GUI for shader editing that has decent ergonomics but is also close enough to GLSL structurally to allow shadertoy-like mathy exploration.

So far everything I've seen fails in a significant way on either of these:
- Blender: separate "Math" and "Vector Math" nodes. "Math" node with drop-down instead of granular primitives
- Godot: "Function" node with drop-down instead of granular primitives
- Unity: uh ... i just don't want to do this to them i think
- cables.gl: no vector types at all??? setup a bit elaborate
- victhorlopez.github.io/editor/ closest so far; polymorphic functions but doesn't auto-cast values; UX a bit underdone

...surely there would be a web tool for this given the popularity of SDFs etc???

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デモ版(チュートリアル)がありますので、ひとまずはそこで基本操作をやって「これはいけそうだな」と思ったら本編を買ってください。

ちなみに最初のロケットを打ち上げるまでは、外部の攻略サイト等を見ないで自力でやることをお勧めします。

そして一通り遊んだらDLCも買うといいですよ
:nicha:

RE: https://misskey.io/notes/agkrg7kcxqd40cn6

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Concave rounded shape (real transparency, no covers) on @codepen codepen.io/thebabydino/pen/KwM

`clip-path`/ `mask` on the image have no idea about the dimensions of corner elems. We need another way to create the shape taking into account how those elements are resized by text reflow.

No magic numbers and no media/ container queries. Instead, we use to add the cutout areas to a frame and on filters to round the shaped frame & to extract just the shaped image.

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Friends, I have £1,000 that I want to donate to a UK trans support charity.

I've donated in the past, but I was hoping someone (with experience) could recommend a charity that they think would benefit from the donation (and helped you in some way).

It's a single donation to make a greater impact.

If you have any questions, please do ask me too (or DMs/email)

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Here's the document release you were waiting for today!

The UNIX V4 tape!

archive.org/details/utah_unix_

Credits:

* Jay Lepreau for holding on to this tape
* Aleksander Maricq for finding it
* Jon Duerig for driving it to the Computer History Museum
* Thalia Archibald for doing a huge amount of research into the tape, its history, and file formats, and the upload
* Al Kossow for the tape-reading equipment and doing the actual read
* Len Shustek for the lab where the read was done and the software used to decode it

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