What is Hackers' Pub?

Hackers' Pub is a place for software engineers to share their knowledge and experience with each other. It's also an ActivityPub-enabled social network, so you can follow your favorite hackers in the fediverse and get their latest posts in your feed.

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I still can't believe @openprivacyOpen Privacy Research Society was something I helped cofound 8 years ago. The fact it has endured this long, we've been through cycles, kept @cwtch going the whole time, and still use it daily, and are in a position as an org now to be selected to do exactly the work we'd hoped to when founding, and keep staff paid every year, well to be honest it's a deep honor and def one of the coolest and best things I've ever been involved with! Here's to more! 💜

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@evanEvan Prodromou @tedTed Gould If you think someone is obligated to put work into something despite not being paid, that's called entitlement. If you want to ensure they keep working on something, you should make it worth their while. Otherwise you're just exploiting them and demanding free labor. It's the same thing as "working for exposure".

What their goals are is entirely orthogonal to the question you asked. Your question was broadly applicable. Narrowing the scope is moving the goalposts.

And I say this as someone who's put tens of thousands of hours into FOSS projects without the promise of compensation.

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오늘 암걸릴 선고만 3개 나오것네 미리 맘의 준비를 해야 -_ '내란중요임무종사 등 혐의' 이상민 전 행안부장관 선고 -오후 2시, 서울중앙지법 '특정범죄가중처벌등에관한법률위반(알선수재) 혐의' '건진법사 측근 브로커' 이모 씨 선고 -오후 2시, 서울고법 '개인정보보호법위반 등 혐의' 노상원 전 정보사령관 선고 -오후 2시 30분, 서울고법

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@evanEvan Prodromou

The amount of time and expertise an Open Source project needs is not coupled to the amount of time an unpaid, volunteer maintainer should dedicate to it.

Conversely, an unpaid, volunteer maintainer has no obligation to dedicate any particular amount of time to an Open Source project.

Perhaps it takes more time to maintain a project to my satisfaction than any maintainer is willing to dedicate to it. If so, I'll be disappointed. I'm used to it.

@tonyTony Hoyle

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Digital life, From Thomas Pynchon, VINELAND, p. 90.
"We are bits in God’s computer. And the only thing we’re good for, to be dead or to be living, is the only thing He sees. What we cry, what we contend for, in our world of toil and blood, it all lies beneath the notice of the hacker we call God."

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Is it weird that I kinda want to turn "Stone3D" (named because the first thing I saw in the texture pack was some stone walls) into a usable little engine for me to make small 2.5d games? Like, wolfenstein with more of a focus on interaction?

It'd be so easy to slap in some lua hooks to this for object logic and just... make a wee fun game with it.

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Digital life, From Thomas Pynchon, VINELAND, p. 90.
"We are bits in God’s computer. And the only thing we’re good for, to be dead or to be living, is the only thing He sees. What we cry, what we contend for, in our world of toil and blood, it all lies beneath the notice of the hacker we call God."

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喺日本呢邊返嘅工都係對返海外market,IT同事喺我入職嘅時候就會幫我set好部腦裝埋中文輸入法。

每次望到「拼音」我就會默默咁裝返倉頡。

打倉頡嘅人係咪已經變咗化石😫

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it's hard to really convey the level of society-wide enthusiasm for exploring the potential of computers that existed in the 1980s

there were all manner of children's books; there were big-budget movies presenting visions of what the new world might be like; there were courses about it in primary school

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