i've been researching the correlation between console name numbers and console sales numbers.

  • consoles with 1 in the name have a middling sales record (PS1, xbox one)
  • consoles with 2 in the name sell really well (PS2, switch 2)
  • consoles that are a correctly numbered "sequel" to another console sell great (PS2 & switch 2 again, PS3, PS4, PS5)
  • "sequel" consoles that don't use a number sell terribly (wii U, xbox series X|S, PS vita) unless they are boys (game boy et al)
    • however, you can only release three boys (game boy, colour & advance). further boys will not sell (virtual boy). numbered boys are as of yet untested
  • "sequel" consoles using the wrong number sell quite well, with higher numbers moving more units (nintendo 64, xbox 360)
  • "sequel" consoles can skip a number and still sell well if they put the number at the front, but will never reach the sales numbers of their predecessor (3DS)
  • consoles that aren't a "sequel" yet still use numbers sell abysmally, especially if the number's at the front (turbografx 16, 3DO)
    • this actually worked once (atari 2600), but caused the north american video game crash and doomed the company, no matter how high they tried to make the numbers (atari 5200, atari 7800)
0

If you have a fediverse account, you can quote this note from your own instance. Search https://elekk.xyz/users/00dani/statuses/116230020464930629 on your instance and quote it. (Note that quoting is not supported in Mastodon.)