open for weird game boy

this is my prototype for a game boy on a bus backplane, inspired (obviously) by the rc2014 and smallcomputercentral.com/ (among others). the backplane connectors break out every pin of the Game Boy SoC (the DMG CPU, to be specific), so you can pop in/remove cards that interface with any gb peripherals, or plug into the address/data buses directly. in the 2nd photo i'm using a pico 2 to convert the game boy's video out to ascii (to send over serial for debugging purposes)

close up, top down view: there's a large-ish PCB with rectangular sockets in a row, and smaller PCBs plugged into those sockets at a right angle. on separate cards, there are some blinky lights, buttons, game boy serial ports, SRAM, and a Game Boy CPUsame device as in the other photo, but pictured here beneath a computer screen, with an ASCII visualization of the Legend of Zelda Link's Awakening title screen in a terminal window
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