Hello everyone! I'm thrilled to announce the second release of the alpha Bevy CLI, a command-line tool hacked on by the Bevy CLI working group that streamlines work on projects using the Bevy game engine (bevy.org). This release includes key improvements such as:

- Automatically configuring the correct getrandom backend when building a project for the web
- Easily listing and installing specific versions of the Bevy Linter
- Unstable support for enabling web multi-threading, useful when depending on crates like bevy_seedling
- Faster compile times and improved template support by relying on cargo-generate in its executable form, rather than bundling it as a library
- Many bug fixes, small quality-of-life changes, and documentation improvements

Check out the official release at github.com/TheBevyFlock/bevy_c, and view the live documentation at thebevyflock.github.io/bevy_cl.

This release is from 5 months of work, so please reach out if you get stuck or hit any issues. Have a good one!

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