The demo I’ve been working on is finally online:
https://ludicon.com/sparkjs/gltf-demo/
It demonstrates the benefits of real-time texture compression in 3D web apps. It allows you to compare models using traditional KTX2 textures (UASTC and ETC1S) with the same assets compressed as AVIF + Spark.
Please give it a try and let me know if you run into any issues on your browser or device. Feedback is super valuable at this stage!