Really nice session with
@tsyesikaJessica Tallon on planning out Sleepy Actors for Goblins, which is our hot-cache-persistence-and-wake-on-demand system for Goblins that's aimed for the next release, which will be the point where Goblins starts becoming interesting as a foundation for distributed ocap security *database* type systems. https://codeberg.org/spritely/goblins/issues/797#issuecomment-8645766
Still some hairy issues left to solve, but I think we're getting closer to it!