@joeyhsee shy jo I'm glad to see that someone else has considered this angle. It's always bugged me a little when I see the "they aren't deterministic" argument, but I've kept it to myself because nobody likes a pedant and of course @cwebberChristine Lemmer-Webber already understands as much.

I just worry that if this critique were to become more popular then the LLM makers would just implement the ability to specify a seed, then sit back and play the game where they say

we heard your criticism and have addressed it

Most people have no reason to have developed an advanced reasoning capacity about randomness, and I dread having to explain to them how something can be both deterministic and stochastic in nature ๐Ÿ˜ฃโ€‹

@ansuz @joeyhsee shy jo And of course there is the question, what is and isn't a compiler? Aren't all functions compilers?

Indeed, Blender's rendering system is in many ways a compiler for images.

But we don't use that way, because it's not helpful, even though Blender and ffmpeg are MORE of compilers than LLMs are. People are reaching for "LLMs might be compilers!" because of the thing they want it to *do* rather than how it *acts*, even though Blender and ffmpeg are by far, under those definitions, much more of compilers than LLMs are.

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