If you're feeling bored now that the holiday is over, perhaps you'd like to write a Ray Tracer in Rust. Earlier this fall, I recorded a 7-hour live coding session working through Peter Shirley's "Ray Tracing in One Weekend" project.

- Part 1: youtube.com/watch?v=1ZhIWonhTGM
- Part 2: youtube.com/watch?v=j6zaAi4oYPc

Presented without ads. It's just me, emacs, Rust, and the terminal. Original project at raytracing.github.io/books/Ray

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