I think the main thing that I like about html+js game engines is they make creating menus easier. This is because you're writing games in a menu engine instead of menus in a game engine. And at least from where I sit... the former is actually kind of easier, or at least it moves the friction to a place I find interesting (making a game work) and not a place I find boring (painstakingly programming menus that feel good to use)

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