plan: as a joke, port Apple II "Peasant's Quest" to DOS for the CGA Jam, how hard could it be...

I'm re-learning a lot of Turbo Pascal at least. I actually would have had a playable Proof-of-Concept by now if work wasn't over-the-top busy this semester.

DOS/CGA port of the Homestar Runner "Peasant's Quest" game, showing the entry level with the knight in the cyan/magenta palette, but with a glitched text dialog box
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