I finally have my optimised antialiased circle drawing code working fully and in a reusable library. It handles 2x1 size pixel doubling and 1x2 aspect as the double buffer at fully screen resolution exceeds the available RAM. So you can pick 240x480 or 480x240 for the canvas size and the library handles the drawing to keep the circles round.

Not content with this success, I went on to write a pico C++ driver for the lsm6ds3 accelerometer using the pimoroni-i2c library as there did not appear to be any C++ drivers in the wild for this on
This along with the touch screen C++ driver I converted from lvgl to the pimoroni-pico graphics will be published in my examples once I have fully implemented the driver and written some simple boilerplate examples.

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