hmm i appear to have made life difficult for myself by combining blocks with shell texturing because now i can't just overlay a "block is breaking" texture when the player is breaking a block (which is itself not really trivial either)
hmm i appear to have made life difficult for myself by combining blocks with shell texturing because now i can't just overlay a "block is breaking" texture when the player is breaking a block (which is itself not really trivial either)
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