you're telling me 3 bits of red/green and 2 bits of blue isn't enough to smoothly gouraud shade a triangle? i'm shocked, shocked!
well. not that shocked
you're telling me 3 bits of red/green and 2 bits of blue isn't enough to smoothly gouraud shade a triangle? i'm shocked, shocked!
well. not that shocked
really had to amp up the brightness boost for this to work but gouraud shaded rotating 8 bits per pixel skull is real
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