I figure I could do an too.

I'm Froyok / Léna Piquet, and I have been working on Substance Painter for almost 8 years, initially at Allegorithmic and now at Adobe.

In my spare time I play with the Unreal Engine, experiment with shaders and sometimes draw stuff. So it's mostly tech art oriented. :)

From time to time, I write articles on my website, often about Unreal: froyok.fr/articles.html

Image of the glitched terminal integrated into a computer screen in 3D.
Image of a custom bloom and lens-flare effect for the Unreal Engine.Image of a military character jumping over a fence in an industrial complex demonstrating a custom lens-flare effect.
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