Despite my body aching and being sleepy all over, I managed to work out a small bindings update.

I have now implemented the SDL3_gfx library! This is a special small library that implements:

* Some special primitive drawing routines, like circles, pies, beziers, etc.
* A simple framerate manager.
* Some algorithm filters (I still need to understand how these work to make proper samples).

But in any case there are samples for framerate and primitives. Enjoy!

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