@mcc the tone may have been a little jokey here but I really cannot emphasize enough how seriously the vibe has shifted in industry. I perennially want to do more game dev but never really have the time, so I am always curious and asking around the industry to find out what I should learn. In 2019 there was broad consensus “you just gotta learn unity, no way around it”. Post pricing scandal, there’s 100% unanimity on “maybe godot, maybe unreal, under no circumstances even consider unity”

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