I'm running out of steam now on this thread, but here is our Cumulative Culture Theory (written by me and @anthrocypherAna Hevesi ) that includes some of this ecological validity in cognition work, and brings in what we consider a more holistic model to understand software developers' problem-solving specifically -- the people who work with computers are not, themselves, computers :)

osf.io/preprints/psyarxiv/tfjy

Hope this was fun, you could spend a lifetime learning about learning and memory!

Also just some fun and important parts of problem-solving I think we don't have enough research or thinking on, compared to "task completion":

- task *switching*
- task interruption
- task modification, task-goal misalignment evaluation

Overall, "cognitive flexibility" of this sort is an area I feel we haven't explored much but frequently lurks in the background of our anxieties about how we interact with our technologies! Again, models that presume "good work" = "grind" won't help.

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