I continue to be surprised by people who disregard the value of a 3D display, I suspect it is often due people not having experienced an actually *working* 3D display yet and the possibilities it offers.
Attached the same view of my rotation visualisation for macOS and visionOS. Both are actually 2D, because I took one using the simulator πŸ™ˆ I think it transports the idea that you can actually *see* the 3D rotation in a 3D display and don't need some wonky 2D projection of it.

Screenshot showing some rotated planes in Xcode Previews for macOSScreenshot showing some planes rotated in 3D in the xrOS simulator
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