How do you connect the dots between a game engine, a database, an event-streaming system and an OS? Tyler C. joins me this week to explain how they're all connected, and to share some of the tough lessons learned from trying to launch a Database (SpacetimeDB) and an MMO (BitCraft) at the same time. ๐Ÿ˜…

youtu.be/A9A8pptfz0Q

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