You know, I could write a whole blog post about this—and I might—but I think we need to start addressing the very likely possibility that the *entire thesis* that “UI should get out of the way” and “apps should focus on content” is wrong.

Apps aren’t just for looking at photos or videos. They’re for navigating through these things, organizing them, editing them. The tools to do those things should not get out of the way. They should be clearly defined and separate from the content.

A screenshot of the Photos app on macOS Tahoe, with Liquid Glass toolbar buttons, icons, and a search field, which blend so much into the content that they’re barely noticeable.

The problem is not the introduction of glass as an element of the visual design language. If used as the Dock background alone, it would be totally fine! But because someone said “UI should get out of the way” and no one challenged it—instead of content literally being the focus, Apple has to intentionally put content *out of focus* (blurring) to make the glass elements visible. They have to put a gradient behind the glass so you can see it. That should’ve been the “oh, it doesn’t work” moment.

0
0
0

If you have a fediverse account, you can quote this note from your own instance. Search https://pdx.social/users/louie/statuses/114760168915502719 on your instance and quote it. (Note that quoting is not supported in Mastodon.)