A little nervous to do this but I don’t see too much content so I thought I would shoot my shot.

I’ve been working on a factory game written in with and I recently hit a big milestone (aka now on steam)

If anyone’s interested in dev logs I have a rss/atom feed. This weeks is mostly about art, but I normally talk about ECS woes and the pain of programmatic terrain generation. This is my first “large scale” game so it’s a mixed bag.

exofactory.net/blog/2025-07-06/

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