There were a couple video game adaptations of Labyrinth (1986) but I don't know why they stopped there. We moved on to making different games, when we could've kept making additional adaptations of Labyrinth. "Explore a maze where weird shit keeps happening" is the perfect video game genre.

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RE: mastodon.social/@mogwai_poet/1

What's your favorite "explore a maze where weird shit keeps happening," or XAMWWSKH? (Pronounced "exam whiskey")

Trying to define by example:

- Town of ZZT (and many more ZZT worlds)
- Zork
- Animal Well
- Most roguelikes don't fit but Nethack and Binding of Isaac do, because they emphasize unique events and interactions
- Glittermitten Grove fits, but Frog Fractions and the Frog Fractions Hat DLC are too linear
- Insanity (1989) by New Era Software is possibly the defining example in my mind

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