Day 21

I have improved the main menu a bit. I've decided to give it the tagline "One of the desert pizza delivery games!" as a play on "The ultimate desert pizza delivery game" of the original Pakoon.

The banding-tastic background effect is also based to mimic that of Pakoon, though I think that one just used vertex colors on a quad. I don't know how do, so now I have 4 gradients.

Day 22

Tried and failed to optimize the plane behavior. The documentation of the aerodynamics plugin said to make sure the center of lift is sligtly behind and above the center of mass, but it just keeps moving all over the place and sometimes just randomly goes to the side with the plane still on the ground.

So I tried to check with the build in cessna, and figured out why planes tend to have flat runways :P

Maybe I should just scrap the physics idea and program it manually.

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