On making Codea a good iPadOS citizen:
How do I support windowing? We already do opening projects and running them in a new window — but when I ran Codea on external display, right-click-open-in-new-window was a pain
So I added a toggle to make open in new window the default behaviour. This is great UNLESS you run Codea full screen, where open in new window feels quite confusing
Is there a standard here? Should I try to detect the app running in full screen and switch to single-window-mode?