Chatterbox's implementation of Yarn continues to be great for just messing around with dialogue and text. I wrote a few intro sentences and memories to test this fireside memories idea and now it randomly combines them when you look at the fire.
This fall continues to do everything it can to slow down dev (RSI wheee!) so for #screenshotsaturday here's another #GoblinGirlGame early mockup I haven't posted, showing off a potential outdoor tileset for the dungeon.
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![Some yarn scripting with a few custom tags:
<<random option>>
->
narrator:[goblin,happy]Gazing at the flickering flames your mind wanders back to simpler times...
->
narrator:[goblin,happy]The fire crackles and sparks. It's warmth reminds you of the family hearth and childhood...
->
narrator:[goblin,happy]The fire flickers, casting long shadows on the walls. You think of home...
<<random option>>
->
narrator:You recall when your youngest brother was teething and destroyed your father's favorite stone cookware.
Goblin [laugh,thinking_low]:He gummed clean through the handle!
->
narrator:You'd kill for one of the fire roasted ice-amanders your sister always cooks right now.
Goblin [drooling,thinking_low]:All crispy and hot on the outside and tongue numbing cold inside.
->
narrator:This time of year the village would be preparing for the festival of bones.
All your siblings, painting animal skulls in iridescent hues.
->
Goblin [thinking,thinking]: I wonder how the sibs are holding up?
I sent a package with that old goblet I found last month.
Should be enough for new boots for the winter, maybe a nice goat for the festival?](https://files.mastodon.social/media_attachments/files/115/555/248/957/802/015/original/1308f93f4644ba2d.png)
