Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.
Pure vector output, 1D occlusion culling, no rasterization tricks.
Running on a MOTU M4.
Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.
Pure vector output, 1D occlusion culling, no rasterization tricks.
Running on a MOTU M4.
If you have a fediverse account, you can quote this note from your own instance. Search https://mastodon.radio/users/ut3usw/statuses/115871513311402895 on your instance and quote it. (Note that quoting is not supported in Mastodon.)