What is Hackers' Pub?

Hackers' Pub is a place for software engineers to share their knowledge and experience with each other. It's also an ActivityPub-enabled social network, so you can follow your favorite hackers in the fediverse and get their latest posts in your feed.

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committing to that kind of approach is just so obviously a massive PR mistake to me, too. historically it's been so difficult to pin down exactly what 'causes' bugs and regressions (beyond "entropy" or "mistakes") that developers aren't really blamed for them. but if you've decided to "Go All In On AI", any user experiencing any problem whatsoever now has their explanation: it was your fault. you decided to let the AI in, on purpose. it wasn't neglect, it was willful damage you caused

even as a force-multiplier for people who want to feel powerful or capable, i don't think there's much value there. nobody respects the witless manager who's unable to control their subordinates. it's embarrassing to see pull requests where humans desperately try to rein in hordes of chattering automata. from the outside it looks like supposedly-capable engineers have traded in concrete work for a bizarre video game. it makes me question their judgement in general. they look silly

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a high-profile software project proudly announcing that it's going to start "using AI" is basically the same thing to me as seeing a big "this repo is archived" banner. perhaps even worse in some respects? intentionally or not, the message it sends is "we don't really enjoy programming and we don't want to work on this anymore, but rather than retire the project we're going to do a really lackluster job from now on". like if your favorite coffee brand proudly announced "now 20% more sawdust"

committing to that kind of approach is just so obviously a massive PR mistake to me, too. historically it's been so difficult to pin down exactly what 'causes' bugs and regressions (beyond "entropy" or "mistakes") that developers aren't really blamed for them. but if you've decided to "Go All In On AI", any user experiencing any problem whatsoever now has their explanation: it was your fault. you decided to let the AI in, on purpose. it wasn't neglect, it was willful damage you caused

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a high-profile software project proudly announcing that it's going to start "using AI" is basically the same thing to me as seeing a big "this repo is archived" banner. perhaps even worse in some respects? intentionally or not, the message it sends is "we don't really enjoy programming and we don't want to work on this anymore, but rather than retire the project we're going to do a really lackluster job from now on". like if your favorite coffee brand proudly announced "now 20% more sawdust"

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RN♥ TRPG / inSANe 인세인 / 구인
룰: 1권, 2권, 블데(선택사항이나 어빌 사용 채택합니다)
3인 1사이클 배틀로열형 'One Bullet'

인원 : 낙차(저, GM), 빠닥님, 쀼리님
3인 시나리오라 한분 구인합니다!

일시 : 12월 26일(금) 오후 2시~ / 길어지면 저녁시간을 끊고 오후 9시~
장소 : Roll20

진행시
- 사담 분리 X, 자유로운 사담 및 의견 조율 선호
- 대화 텀이 빠른 편

- 팔로워 한정 X 선착순 X
멘션, DM, 그 외 다른 수단으로 연락 주셔도 무방하며
연락 주실 때 간단한 세션 성향, 캠페인 참여가능 여부(확정이 아니어도 됩니다) 을 함께 말씀주세요!

감사합니다^//^)




시나리오 정보
3인 1사이클 배틀로열형 'One Bullet'

개요

낯선 천장과 네모난 방, 처음 보는 사람들.
테이블에 놓인 리볼버 한 정, 탄환 한 발.
PC앞면 (전원 동일)
당신은 A 연구소의 연구원이다. 눈을 떠 보니 처음 보는 네모난 방에 처음 보는 사람들과 함께 있었다. 어떻게 된 건지 전혀 모르겠다. 자신이 왜 이런 곳에 있는지도 전혀 짐작 가지 않는다……. 당신의 【사명】은 이 방에서 탈출하는 것이다.

★주의사항
소재: 사망, 텍스트고어
진행: PC간의 대립이 필수적입니다. PC간의 정보 불균형, 불합리한 전개, 윤리적 딜레마 상황 있을 수 있음

'대립은 고도의 협력형이다' 임을 숙지하고 이를 즐길 수 있는 분을 구인합니다.
PC끼리는 대립하게 되지만 PL끼리는 대화, 협력, 협동이 필요합니다. PC의 시점과 PL의 시점을 분리해 주시고 대립을 즐길 수 있는 분이 와 주셔야 마음 상하는 일 없이 플레이할 수 있을 것 같습니다.

캠페인의 첫 시나리오지만 단편으로도 엔딩을 볼 수 있게 작성했습니다. 재밌었다면..? 캠페인까지 참여해주시면 기쁠 것 같아요.

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Day 8 of Advent of Compiler Optimisations!

Which loop style is fastest—index-based for, pointer while, range-for, or std::accumulate? I compared four different ways to sum a vector. The compiler generates identical assembly for three of them! But one approach forces an extra calculation. Can you guess which? 🔄

Read more: xania.org/202512/08-going-loopy
Watch: youtu.be/FB8Hgj3TpJM

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I wish people would stop saying "JavaScript was written in 10 days" with the subtle implication that this is somehow shoddy or half-arsed. GvR wrote the first version of Python in a month in December 1989; the first bit of C was made out of B and NB in a month or two in ~1970. Every single bit of software you've ever used that isn't some enterprise nightmare was first a proof of concept hacked together in a couple of weeks by whoever first did it. This is entirely normal; it's not a bad thing!

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⚠️警告!デマ注意⚠️

「男性へのクリスマスプレゼントはネクタイやハンカチがおすすめ」というデマが流れていますが絶対信用しないでください!

男性が本当に望んでいるのは不労所得5000兆円(非課税)です。

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At the November 2025 TPAC event, Kevin White, W3C Senior Principal Accessibility Specialist, gave an overview of W3C accessibility work over the past year, covering key groups like the Accessibility Guidelines, ARIA, APA, and WAI Interest Group. Highlights include updates to WCAG 2 and WCAG 3 drafts, ACT Rules, WCAG2ICT, test suites, and resources. Future work includes WCAG 3 publication, accessibility for AI, and spoken presentation specs.
youtube.com/watch?v=PPHLyPJfqLs

Kevin White presenting accessibility update. caption: "They're principally responsible for the main standard, the web content accessibility guideliens"
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Schleswig-Holstein is a state in Germany which dumped Microsoft products and saved 15 million euros of taxpayer's money in license costs (Windows and MS-Office) by migrating to open source products. Why can't other states and countries adopt FLOSS and save tax payers money? What could be the key issues they face?

heise.de/en/news/Goodbye-Micro

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かつて平安初期にもっづ氏のご先祖にあたるもふもふな猫さんがおってな、
あまりにももふもふなものですから宮中では大変な人気だったそうな。

当時はその猫を「毛太(もうふ)」と呼んで可愛がっておったんじゃが、後世の書写で「太」を「不」に誤写されてしまってな。
結果として漢字は「毛不」となり読みは変わらず「もふ」のまま、時代が下くだっていたんじゃ。

後代の人々は「不=ない」から“毛にあらずほどの毛並み”と解釈して、そこから「もふもふ」が成立したんしゃよ

だから片仮名の語源の「毛」「不」はそのまま「モフ」、これを1字にした「モフ」は「もふもふな猫さん」を意味する漢字になったんじゃな。

民明書房刊「新・日本そうだったのか故事成語辞典」より

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