What is Hackers' Pub?

Hackers' Pub is a place for software engineers to share their knowledge and experience with each other. It's also an ActivityPub-enabled social network, so you can follow your favorite hackers in the fediverse and get their latest posts in your feed.

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In Love With Nature (8 Photos)

STREET ART UTOPIA @streetartutopia@streetartutopia.com

Nature is taking over the city in the best way possible! These incredible artists use trees, stones, and flowers to turn the streets into a wild wonderland. Get ready to see how the concrete jungle gets a green makeover. More: When Nature Become Art (10 Photos) 🌸 1. Natural Style — By Fábio Gomes Trindade in Trindade, Brazil 🇧🇷 This girl has the best hairstylist in the world. Mother Nature did an amazing job with those pink flowers. It is like the tree was always waiting for […]

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Real talk - how are FOSS folks comfortable at *all* with genAI and vibe coding? I thought we cared about things like where the code we use comes from and what the licensing for that code is? Haven't we been fighting this fight for decades to ensure that the intent of the creators of each bit of code we used is followed?

It's hard not to see vibe coding as anything but a direct threat to FOSS.

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there have been a handful of people interested in having open conversations about virtual worlds/MUDs/MUSHes/MOOs. i'm going to denote the hashtag for those interested in talking about them - so please follow that tag if interested (or feel free to filter it if not!)

one of the hardest things to understand is just how MUDs/MOOs work at a technical level. they're effectively text-based game engines with tcp/ip networking baked into the crust. and there are dozens of them, many descending from the same grandparent engines decades ago.

some of them have gameplay, monsters, character classes, and/or items hardcoded into the engine itself. these are the least flexible, but often are stable and the easiest to get running.

early versions of dikumud are an example of an engine that fits that description. lots of hardcoded aspects, like character classes and hack'n'slash gameplay. the vast majority of late 90s and early 2000s MMOs were strongly influenced by dikumud. think: EverQuest and WoW. everything is bolted to the walls and floors, because many aspects of the game cannot be modified without recoding and recompiling the engine itself.

some make a distinction between the engine (called a "driver") and database of items/objects, and scripting libraries (called "mudlibs") for modifying gameplay. these kinds of muds often have looser, social-interaction driven gameplay. LPMud is an example of this kind of engine: it allows players to directly modify the game world *and* gameplay. that's because the scripting language is interpreted in realtime. if you make a change to the mudlib, you can make an inert lamp in a room give off light or chirp like a bird. all without recompiling the server. think here of an mmo like Furcadia, which gives players the ability to design rooms and new gameplay without taking down the whole server.

in that way each mud ends up inheriting the same constraints/enablements their ancestors had. so understanding how MUDs work involves understanding which engines they inherited their codebase from.

today i'm reading the incredibly thick documentation behind LPMud:

genesismud.org/lpc/lpc.pdf

while the documentation can be a bit terse at times (due to the C-like scripting language, LPC), it is amazing to me that LPmud puts so much power into players' hands. i'm kind of amazed this much functionality was available as far back as the early 90s

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did my civic duty today:
went to a local donut shop
noticed they had a new ring camera up.
i ask the nice hispanic girl behind the counter "hey you know ice can see through that ring camera, right?"
she goes UHHHH NO WTF I HAVE ONE AT HOME
"tear it out of the wall. yank the power. ring gives ice free access to those"

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we're launching RK3588 processor + 8GB RAM + 64GB eMMC models of MNT Reform and MNT Pocket Reform at prices lowered by 100 EUR: shop.mntre.com

at the same time, we bumped up the eMMC on the 16GB RAM + 128GB version, which was the only variant since the beginning of the year, to 16GB RAM + 256GB eMMC with a 50 EUR price increase.

we've also updated the variants of the upgrade modules for Pocket and classic Reform in a similar fashion.

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anonymous asked

What has been the worst part of working with ActivityPub (and its ecosystem), and the worst part of working with ATProto? Do you believe multi-protocol to be the way to go for decentralized social media? - Nelson, TSN.

More than the details of one vs the other: the difference of architecture between both of them!

Knowing how fedi works wont help you understand how bluesky works. In fact, it will make your understanding of it harder!

Fedi decentralization is "simple". If Mark Zuckerberg had made facebook self hosteable and federated, he would had ended up with an architecture very similar to activitypub: I write post, I send the post to my followers. Simple to understand.

Bluesky is decentralized, but asks the quesiton "do you actualy have to take care of everything?".

I first conected wafrn to activitypub because it was my project and I saw that my 200 or 300 users were gona get bored and leave. So i decided to torture the internet.

Then bluesky hapened and some people said "its not decentralized". "then explain the bridge" "they cheat". Ok.
I got annoyed so I conected wafrn to bluesky anyway

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did my civic duty today:
went to a local donut shop
noticed they had a new ring camera up.
i ask the nice hispanic girl behind the counter "hey you know ice can see through that ring camera, right?"
she goes UHHHH NO WTF I HAVE ONE AT HOME
"tear it out of the wall. yank the power. ring gives ice free access to those"

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we're launching RK3588 processor + 8GB RAM + 64GB eMMC models of MNT Reform and MNT Pocket Reform at prices lowered by 100 EUR: shop.mntre.com

at the same time, we bumped up the eMMC on the 16GB RAM + 128GB version, which was the only variant since the beginning of the year, to 16GB RAM + 256GB eMMC with a 50 EUR price increase.

we've also updated the variants of the upgrade modules for Pocket and classic Reform in a similar fashion.

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matrix E2EE channels are fucking stupid because they leak all sorts of metadata

for example, the topic is unencrypted

reactions are unencrypted

replies reference unencrypted MXIDs so you can tell what is being replied to even if the payload itself is encrypted

do not use them. do not waste your time on them. it is not worth it.

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I'm going through 2026 videos and I need to point out the good work with the files themselves. We have the option of downloading .mp4 videos with older coded for old devices, but we have everything also encoded in modern av1 (using webm as container) which makes for very small files with good quality. I'm saving them directly to my jellyfin instance and watching one by one at my tv, popcorn in hand. Good job fosdem people!

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julian shared the below article:

Discord now requires age verification, and why you should reconsider the age-old forum

julian @julian@community.nodebb.org

<p>We're not even two months into 2026, and yet another large social media network has done the seemingly unthinkable and instituted a policy that triggers a mass exodus.</p> <p>I am of course talking about Discord's roll-out of age verification globally, across the entire site.</p> <p><a href="https://www.theverge.com/tech/875309/discord-age-verification-global-roll-out" rel="nofollow ugc">https://www.theverge.com/tech/875309/discord-age-verification-global-roll-out</a></p> <p>Not only will they require age verification, Discord is also utilising AI technology to analyze your content and habits to <em>infer</em> your age.</p>

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Discord now requires age verification, and why you should reconsider the age-old forum

julian @julian@community.nodebb.org

<p>We're not even two months into 2026, and yet another large social media network has done the seemingly unthinkable and instituted a policy that triggers a mass exodus.</p> <p>I am of course talking about Discord's roll-out of age verification globally, across the entire site.</p> <p><a href="https://www.theverge.com/tech/875309/discord-age-verification-global-roll-out" rel="nofollow ugc">https://www.theverge.com/tech/875309/discord-age-verification-global-roll-out</a></p> <p>Not only will they require age verification, Discord is also utilising AI technology to analyze your content and habits to <em>infer</em> your age.</p>

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