What is Hackers' Pub?

Hackers' Pub is a place for software engineers to share their knowledge and experience with each other. It's also an ActivityPub-enabled social network, so you can follow your favorite hackers in the fediverse and get their latest posts in your feed.

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Special Weather Statement, Yukon Flats, 2025-06-25 19:07 AKDT.

At 707 PM AKDT, a strong thunderstorm was reported 10 miles southeast of Birch Creek, moving northwest at 25 mph.

HAZARD...Half inch hail.

SOURCE...Satellite Indicated

IMPACT...Minor hail damage to vegetation is possible.

Locations impacted include... Birch Creek.

https://forecast.weather.gov/MapClick.php?zoneid=AKZ833


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山岳遭難系動画も昔は実際の事故をそのまま紹介する動画やったけど最近は登山用アプリを入れてたから助かりました!みたいなただのアプリの広告動画になってきたな

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가정사

지금 국비 교육과정 면접 전형 기다리는데, 왜 자꾸 일자리 지원하라고 강요하냐고...
대학 새내기였을 때 취업하라고 강요했을 때랑 똑같아...

아니, 그러면 대학 보내지 말고 바로 취업 시키든가...

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我囤積的不是書,是「總有一天會讀」的希望?

雙人床上未讀的書越積越多,睡覺的空間變得比單人床還要狹小了。對了,臥室地板已經完全被堆起的書塔覆蓋,只剩下從門口通往床鋪的細小動線。

已經沒救了,要在這個家過著像樣的人類生活太困難了。

儘管如此,我還是忍不住要買書。每個人都明白,拚命買食材,買到根本吃不完的量,是愚蠢的奢侈,然而這樣的理性遇到書本,不知為何就會失效,真是個謎。

https://moo.ink/7smjaw

https://readmoo.com/book/210396261000101

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ゲームの時間が制限されている息子のNo Man's Skyを少しだけお手伝い。
今日は埋没データから、技術習得に必要な回収で他を探す。私の環境と違ってツール類がよわよわなので時間はかかるけど、じっくり探索しているとゲームの良さが感じられる。

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리눅스 파이프는 실제로 얼마나 빠를까?
------------------------------
- *Linux에서 구현된 Unix 파이프의 성능* 을 점진적 최적화를 통해 분석함
- 최초 *간단한 파이프 프로그램의 대역폭* 은 약 3.5GiB/s로 측정되며, 프로파일링과 시스템콜 변경을 통해 이를 20배 이상 향상하는 과정을 다룸
- *vmsplice, splice 같은 Zero-Copy 시스템콜* 을 활용해 불필요한 데이터 복사를 줄이…
------------------------------
https://news.hada.io/topic?id=21623&utm_source=googlechat&utm_medium=bot&utm_campaign=1834

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我囤積的不是書,是「總有一天會讀」的希望?

雙人床上未讀的書越積越多,睡覺的空間變得比單人床還要狹小了。對了,臥室地板已經完全被堆起的書塔覆蓋,只剩下從門口通往床鋪的細小動線。

已經沒救了,要在這個家過著像樣的人類生活太困難了。

儘管如此,我還是忍不住要買書。每個人都明白,拚命買食材,買到根本吃不完的量,是愚蠢的奢侈,然而這樣的理性遇到書本,不知為何就會失效,真是個謎。

https://moo.ink/7smjaw

https://readmoo.com/book/210396261000101

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東大院卒61歳、甘くなかった選挙戦 石丸伸二代表への複雑な感情
mainichi.jp/articles/20250623/
>華麗な経歴を誇るものの、彼が働いてきた年月は日本が衰退した時期とまるまる重なる。
>「なぜ日本がここまで落ちたのか。一線で働いていた立場として私には自責の念がありました」
>そんなとき、石丸氏が再生の道を立ち上げた。これまで政治とは無縁だったが、「日本の未来を少しでもよくできたら」との思いでチャレンジを決めた

61年生きて石丸みたいなもんのインチキっぷりをひとつも見抜けないようなのが「一線で働」けてたっていうのが「日本がここまで落ちた」ことの答えなんじゃないですかね

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ラフにはなってしまうんですが、せっかくなので投稿。
遅れてしまったんですが、マスター1周年おめでとうございます
🎉
これからもマスターのありとあらゆる活動を陰ながら応援してます
:twinkle:
配信等では使用しないでいただけると嬉しいです

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You know what? I think it's time for a status update! Things got really busy the past 2 months IRL, but I'm slowly kicking up to faster speeds.

First, I'm still actively working on the CLI and linter! My main focus has been upgrading the linter to the latest Rust compiler toolchain (github.com/TheBevyFlock/bevy_c) and making it easier to use the linter without Rustup (github.com/TheBevyFlock/bevy_c). I've also been planning on rewriting the CLI's configuration system to use the `figment` crate, doing some triage / release planning work, and actually sitting down and reviewing all the open pull requests.

Alongside that, I got nerd sniped writing a tool that can upgrade Rustdoc's unstable JSON output to newer format versions (github.com/BD103/migrate_rustd). I originally made it so I could run `cargo-semver-checks` on different versions of the `clippy_utils` crate to create small migration guides, but it turns out `cargo-semver-checks` doesn't work well as an automatic migration guide generator. (It can tell you how things break, but doesn't really tell you how to migrate. It's a shame, but I'm not using the crate for its intended purpose, so I can't complain too much.) Even if I may not end up using the tool, it was fun to learn about things like JSON paths, `anstream` / `anstyle`, and `winnow` in the process!

That's about all of the programming stuff I've been doing recently! You can check out my prioritization board over at github.com/users/BD103/project to see what's next in my plan.

In other news, I've also been playing a lot of Satisfactory and Deltarune, and have been listening to The Happy Fits and Laufey recently. Good games, good music, good vibes!

Well that's all for now! Until next time ✨

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갑자기 든 뜬금없는 생각:
인류가 먼 우주로 문명을 확장하게 된다면 클플같은 CDN의 역할이 엄청 중요해지겠구나...?
화성만 가도 빛 속도로 3분이나 걸리잖아

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생각해보니까 우주스케일에서 인터넷 서비스 굴리려면 중앙 서버 모델로는 지연시간때문에 어림도 없을거고... 연합우주처럼 행성별로 서버 두고 서버간 연합/동기화 하는 모델로 만들어야 하겠구나

RE: https://serafuku.moe/notes/a9gai9mu2e

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