What is Hackers' Pub?

Hackers' Pub is a place for software engineers to share their knowledge and experience with each other. It's also an ActivityPub-enabled social network, so you can follow your favorite hackers in the fediverse and get their latest posts in your feed.

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@smallcircles🫧 socialcoding.. @julian I think we might have different ideas about what the ActivityPub API task force is for.

To me, it's about making it possible for clients to use different servers, and different implementations of the API. That's going to include the social API defined in the ActivityPub standard, but it will also encompass things like rate limits, authentication, caching, CORS, and so on.

How that all gets documented will probably be in one or more community group reports.

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I used to do a 45-minute talk with lots of swearing about why infosec professionals are so bad at giving digital security/privacy advice and digital security training. My patience for bullshit has shrunk so much since then that it can only be detected by specialized scientific instruments.

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Apparently it’s 20 years since Jack Dorsey sent the first tweet. On that same day, 21 March 2006, I was blathering on about “microcontent design” on ReadWriteWeb. This was the feeds world that web geeks like me wanted to become a reality: i.e. web standards-based feeds, using RSS/Atom, structured blogging, microformats, etc. Little did we know that Twitter would introduce the concept of proprietary feeds to the internet…and that would win out over web standards. web.archive.org/web/2006050807

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I’ve read a bunch of posts in the last few weeks that say ‘Moore’s Law is over’, not as their key point but as an axiom from which they make further claims. The problem is: this isn’t really true. A bunch of things have changed since Moore’s paper, but the law still roughly holds.

Moore’s law claims that the number of transistors that you can put on a chip (implicitly, for a fixed cost: you could always put more transistors in a chip by paying more) doubles roughly every 18 months. This isn’t quite true anymore, but it was never precisely true and it remains a good rule of thumb. But a load of related things have changed.

First, a load of the free lunches were eaten. Moore’s paper was written in 1965. Even 20 years later, modern processors had limited arithmetic. The early RISC chips didn’t do (integer) divide (sometimes even multiply) in hardware because you could these with a short sequence of add and shift operations in a loop (some CISC chips had instructions for these but implemented them in microcode). Once transistor costs dropped below a certain point, of course you would do them in hardware. Until the mid ‘90s, most consumer CPUs didn’t have floating-point hardware. They had to emulate floating point arithmetic in software. Again, with more transistors, adding these things is a no brainer: they make things faster because they are providing hardware for things that people were already doing.

This started to end in the late ‘90s. Superscalar out-of-order designs existed because just running a sequence of instructions faster was no longer something you got for free. Doubling the performance of something like an 8086 was easy. It wasn’t even able to execute one instruction per cycle and a lot of things were multi-instruction sequences that could become single instructions if you had more transistors, Once you get above one instruction per cycle with hardware integer multiply and divide and hardware floating point, doubling is much harder.

Next, around 2007, Dennard Scaling ended. Prior to this, smaller feature sizes meant lower leakage. This meant that you got faster clocks in the same power budget. The 100 MHz Pentium shipped in 1994. The 1 GHz Pentium 3 in 2000. Six years after that, Intel shipped a 3.2 GHz Pentium 4, which was incredibly power hungry in comparison. Since then, we haven’t really seen an increase in clock speed.

Finally, and most important from a market perspective, demand slowed. The first computers I used were fun but you ran into hardware limitations all of the time. There was a period in the late ‘90s and early 2000s when every new generation of CPU meant you could do new things. These were things you already had requirements for, but the previous generation just wasn’t fast enough to manage. But the things people use computers for today are not that different from the things they did in 2010. Moore’s Law outpaced the growth in requirements. And the doubling in transistor count is predicated on having money from selling enough things in the previous generation. The profits from the 7 nm process funded 4 nm, which funds 2 nm, and so on.

The costs of developing new processes has also gone up but this requires more sales (or higher margins) to fund. And we’ve had that, but mostly driven by bubbles causing people to buy very-expensive GPUs and similar. The rise of smartphones was a boon because it drove a load of demand: billions of smartphones now exist and have a shorter lifespan than desktops and laptops.

Somewhere, I have an issue of BYTE magazine about the new one micron process. It confidently predicted we’d hit physical limits within a decade. That was over 30 years ago. We will eventually hit physical limits, but I suspect that we’ll hit limits of demand being sufficient to pay for new scaling first.

The slowing demand is, I believe, a big part of the reason hyperscalers push AI: they are desperate for a workload that requires the cloud. Businesses compute requirements are growing maybe 20% year on year (for successful growing companies). Moore’s law is increasing the supply per dollar by 100% every 18 months. A few iterations of that and outsourcing compute stops making sense unless you can convince them that they have some new requirements that massively increase their demand.

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"「ポスト・アメリカのインターネット」の実現は、もうとうに着手していなければならない課題だ。あらゆるデバイス、あらゆるサービスは、それを使う人々が動作の最終的な決定権を持つように設計されねばならない。"

狂王トランプのデジタル・キルスイッチ » p2ptk[.]org p2ptk.org/security/5496

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A group of young farmers on their way from the garden. A young boy filling his Empty stomach with food served by Fill the Empty Stomachs Farming Initiative. A prepared nursery bed ready to have some seeds put in it.
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